Reviews

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Into the Spine of: Gris

There’s an age-old discussion about whether games are truly art. Or rather, there’s an argument that wonders if that conversation should be continued. Video games are art, that much is sure. The more interesting dissection, then, is how certain experiences are artful. Gone Home was a master-class in emotional, thoughtful, environmental storytelling, as was Journey. 2016’s Doom was a fine-tuning of decades-old shooting mechanics, contorting them into something new yet familiar. It could be said that most games are works of art with their own specialty; you just need to turn your head and find the perfect angle to see.

Fallout 76 PS4 Review - War Does Change

No video game this year dares to ruffle feathers as much as Fallout 76. It’s a bold, purposeful departure from the formula Bethesda has built for years. Thanks to this significant change, fans are understandably upset. Fallout is forcing our industry to ask a few tough questions. Is change always good? Does “bold” mean “better?” What creates a solid story? The answers aren’t always pleasing. Fallout 76 is so outrageously talked about that I won’t dive into a multi-paragraph explanation of its m

Into the Spine of Reigns: Game of Thrones

The Reigns series has been around for a few years, but the games have eluded me for the longest time. It’s a series of fantasy-based choose-your-own-adventure games laced with a Tinder makeover. Your choices are tied to left and right swipes, which will dramatically alter your fate and your kingdom. Various resources are listed at the top of the screen (military power, religious faith, the peoples’ love, and wealth), the extremes of which can end your glorious rule.

Marvel’s Spider-Man Review – Avenging the Past

One hero stands above the rest in my eyes. He’s a dude that loves science, has a serious inferiority complex, and still manages to be useful to the world. Seeing as you’re here, you know I mean Spider-Man. You also know I’m just scrounging together an intro, similar to the way some movies and games seem to scrounge together a Spidey experience. It stings to see such a wonderful world be held back by bad storylines, unlikable minor roles, clumsy mechanics, or re-hashed origin stories.

Mega Man X Legacy Collection 1 + 2 Review - Maverick Endeavor

Mega Man hogs a lot of the spotlight when it comes to retro gaming. With eight original Mega Man titles and eight Mega Man X ones, he sort of forced himself into that light. While the original Mega Man entries have been ported to quite a few consoles recently (along with Inti Creates’ PS3 titles, Mega Man 9 and 10), X has been left in the dust. It hasn’t exactly felt the love since its GameCube collective in 2006. Capcom must have noticed the series was feeling blue, as all eight games have found their way into two new games: Mega Man X Legacy Collection 1 + 2.

Limbo review (Switch): A Calm, Forgotten Nightmare

Ports are a curious thing, as some games seem to hit new consoles a mere year or so after their original release. They never ripen or mature in the minds of their audience, but instead demand attention shortly after they’re left alone. Thankfully, Playdead’s original title, Limbo, does not fall into this category. The dark, puzzling experience has simmered in the back of society’s mind for years. It’s about time it came back to the spotlight—now on the Nintendo Switch.

Into the Spine Of: Songbringer

The Switch’s cup runneth over lately with good, pixel-art indies, including action-adventure RPGs. Enter Songbringer, which presents itself as a top-down, action RPG, akin to Hyper Light Drifter and the original Legend of Zelda. Like Zelda before it, there are eight dungeons to explore, each with new items and gear to help you on your quest to climb a mysterious tower and recover your memories. The main difference between Songbringer and its inspirations, though, is that it’s procedurally generated.

‘Allegro and Fortissimo’: Runner3 Review

Rhythm games seem to have all but disappeared lately, even in spite of newer releases like Beat Saber or Crypt of the Necrodancer. Even the surreal, music-oriented Bit.Trip Runner series hasn’t had an installment in five silent years. But finally, on Nintendo Switch and PC, Choice Provisions have returned to their throne with Runner3. The latest game presents some new ideas for the aged series, though not all of them shake up the experience in the best way. Yet even when it’s toiling away at new mechanics, the new Runner finds intrigue in the ridiculous, entertaining, and familiar.

The Swords of Ditto Review - Saturday Morning Glee

I’ve always had a certain attachment to cartoons and their animation style; mainly the way they can be emotive and full of detail while remaining so simple and elegant. The Swords of Ditto, developed by onebitbeyond and published by Devolver Digital, is reminiscent of that same philosophy. It’s a bright, animated roguelike, styled after classic top-down combat-based RPG adventures. Every run is different from the last—the items you receive, the dungeons and monsters you brave, and even the map itself will shift with each life. You and a buddy can partner up in couch co-op to discover what the island of Ditto has to offer, and what secrets may await.

Gal Gun 2 Review - Wet and Wild

It’s no secret that anime can exist with an odd perpendicularity to porn. Most shows seem obsessed with jiggling breasts, while many revolve around an adolescent boy finding himself in a harem of cute girls. There’s a market for this stuff, and I’m man enough to admit that on occasion, it’s piqued my interest. Inti Creates has this sector of the gaming industry covered with its Gal*Gun series, and I was more than curious to try out Gal*Gun 2.

Minit Review - Time After Time

Folks, give me a moment of your time—a minute, if you will—to discuss one of the latest titles in the indie scene. From Jan Willem Nijman (of Vlambeer), Kitty Calis (with work on Horizon Zero Dawn), Jukio Kallio (video game music composer), and Dominik Johann (of Crows Crows Crows) comes Minit, a black-and-white 1-bit puzzle adventure. I list each member of the team solely because I think they need individual praise for their work here; Minit is fantastic.

Assault Gunners HD Edition Review - Less than Marvelous

Anime and giant robot fights are two perfect entities that, when fused, create a stunning tour de force. There’s something undeniably mystical about neon lights hitting those giant, intertwined, mechanical bodies. Then again, maybe that’s just my opinion. It would stand to reason then, that I would be interested in Assault Gunners: HD Edition, a Japanese mech-fighting game published by Marvelous Inc. Marvelous has had their hands in many PlayStation games throughout the years, including Soul Sacrifice, Muramasa Rebirth, and the Senran Kagura series. Consider me intrigued.

Splatoon 2 Review – Fresh, but Not Too Fresh

Nintendo is the masterful chef of the gaming industry. Like Emeril adding spices, they toss in flavorful features, mechanics, and design choices. The end result “just works” in a way that confounds their competition. Many times, their recipe is a resounding success, with nary a blemish or sour taste. Splatoon 2 is an example of a dish that is so close to perfection that it drives you insane. Its delicious gameplay is the main course of the meal, leaving players hungry for more. Yet its side dishes disappoint, thanks to paltry matchmaking options and bland quality-of-life features.

Night in the Woods Review – Whimsical Homecoming

People leave home. It’s normal, natural, and perfectly commonplace. In time, all birds must leave the nest. Yet for various reasons, people also return. It can be jarring to see a place you’ve loved your entire life change drastically in mere years. That’s the concept behind Night in the Woods and the mellow story it weaves. It’s the story: leave for school, develop independently from your roots, and return.

Persona 5 Review – Pulling Off the Grandest Heist Imaginable

Persona has, and will always be, one of the quirkiest franchises on the market. Talking teddy bears, meat-loving tomboys, gun-toting puppy dogs; you name it, and Atlus has probably put it in the series. Despite the “immature” aspects, Persona has consistently managed to push the boundaries for Japanese role-playing games. The series has taken large strides to modernize and popularize the genre, mainly by giving it an urban setting and story. After nine long years, the prodigal turn-based series returns with Persona 5 which, quite frankly, blows all previous JRPGs out of the water.

The Legend of Zelda: Breath of the Wild Review – Truly Breathtaking

As a lifelong fan of Hyrule, The Legend of Zelda: Breath of the Wild worried me before its release. I was terrified it would turn into a regrettable direction for the series, and lose the charm that makes it so lovable. As a modern gamer, I was worn out on open-worlds, and was burned by the emptiness of recent endeavors. Breath of the Wild was approached with an excruciatingly timid optimism, as I expected the world to feel vapid, bland, tiresome, and disappointing. I was hoping it would be a perfect experience, but felt that it wouldn’t be.

2064: Read Only Memories Review – Present Parallel

For years, I’ve clamored for any piece of media set in a picturesque, neon lit, science fiction future, which so many mused on in the 1980’s. The setting makes for such a familiar yet distant tale: personal robot assistants, bright colors covering every facet of society to hide corruption, tech companies running amok, etc. Utilizing this retro-future aesthetic and arming itself with a genuine SNES look and sound, Midboss’ 2064: Read Only Memories stole my heart from the first moment. The rest is history.